The Spell-Zerker: Part 3
Been a while since I last updated. Part of that’s been due to some mental health bumps – hey, depression’s a pain – and some of that’s because, frankly, there isn’t much to show. Now, that’s not to say I’ve not done much; far from it. In fact, I’ve lain the groundwork to really bump the quality of this project up a notch! Thing is, it’s mostly backend work with the anim blueprints, plus figuring out a little thing called “additive animation.” Additive Awfulness In the past, I